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how ea talks about loot boxes depends on who's listening

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how ea talks about loot boxes depends on who's listening

ea has been on the ropes before, countless times, for angering its fans. in 2011, it was the ending to mass effect 3. two years later, the company took the long-running and beloved simcity franchise, and made that year's version into a game that required an internet connection to play. servers were slammed and people couldn't play the game's single-player mode as a result. it took months to sort the problem out, and then ea shuttered the studio two years later.the firm has been named "worst company in america" by fans polled by the consumerist, multiple times, beating out predatory mortgage lenders and healthcare companies. and each time it's happened, ea has responded by digging its heels in and stubbornly saying it's done nothing wrong...